08-04-2007, 08:32 PM
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#4 (permalink)
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Banned
Join Date: Feb 2007
Posts: 2,657
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Quote:
Originally Posted by Killarapp
DS succeeds because it's a bloody handheld, Sony were idiots when they made the PSP too powerful, now they have a battery life as long as a snail on my grandmas patio, a control layout that doesn't work for certain genres and load times that replicate those found on console titles.
Whereas as DS is designed to play on the move, simple easy game catalogue for mobile gamers to get into, your into the action in seconds, when it's time to get off the bus... close the lid and don't worry because the battery life exceeds a day on that setting.
It's the perfect hand held and if only it stored music it would be just perfect...
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I agree.
When you look back to previous generations of the handheld market one thing springs to mind - the longevity and durability of Nintendo in this field. Over the years different Gameboy incarnations have been involved with competition from, and I apologise for any glaring ommissions, the Game Gear, Lynx, Neo Geo +PSP, to name the major opponents for market share. Each time it has seen off it's competitor.
Why?
Not because of superior processing power, graphics or sound, and not always because of the range of software.
Ease of use and battery life. The two things that make a handheld great. Nintendo has focussed, as part of it's effort for each generation, on making the GB - DS as user friendly as possible.
Last edited by captainff : 08-04-2007 at 08:54 PM.
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